This showcase demonstrates the use of human gesture to control a machine, experienced through a classic game of rock-paper-scissors. You can play against the computer or another person.
In my previous post, I shared a video of
Computer Assisted Billiards
that was featured at NXP FTF 2016. It was one of many showcases featuring i.MX
applications processors that we filmed in 360 degrees. The showcases take
different interactive, digital world experiences and make them
real. Enjoy this immersive 360 degree experience
with a headset/viewer or even straight from your phone or laptop by moving
side-to-side and up-and-down. Here is Part 2 of the series…
Rock-paper-scissors with human gesture control
What it is:
This showcase demonstrates the use of human gesture to control a machine,
experienced through a classic game of rock-paper-scissors. You can play
against the computer or another person.
How it works:
Vision detection systems leverages vision acceleration and OpenVX programing
to determine when a human desires to interact with the machine. Communication
occurs through sign language and visual images. The machine monitors the
physical condition of the human to determine the result of the interaction and
then communicates required information.
Technology demonstrated:
i.MX applications processor
drives real time gesture recognition, complex movement compensation and
real time decision making.
Relevant applications:
ADAS driver awareness, gesture HMI, industrial automation, robotics and
digital signage
i.MX 8 series applications processor Director, NXP Semiconductors
He has more than 20 years of experience in the microprocessor industry where he has
held product and technical roles in the application, mobile, desktop and server
processor areas. He focuses on the definition and production of advanced application
processor products for consumer, industrial and automotive markets. A graduate of
the University of Texas at Austin with a degree in Computer Science, he lives in
Austin, Texas and holds three patents.